A Night in the Lonesome October
About this deal
Zelazny is a genius... although I have a sneaking suspicion his genius may be drug related. Where else would you come up with the idea of telling an ode to horror pastiche from a dog's point of view?
Cheeter the squirrel, familiar to Owen (a druid, whose identity/inspiration seems fairly obscure; at least, I’ve never found a definitive reference to him) This is what I would consider a cozy fantasy book, as the stakes are high - as in the literal fate of the world - but it never really feels that way. It’s obviously not meant to, and that’s what makes it work. This is just a lovely, entertaining, often funny, occasionally moving, spooky, lovely little Halloween story.I have only one complaint. Some characters were not fully developed, I would have liked to know more about their past, their stronger sides and weaknesses. This is the last book that Mr. Zelazny finished ( moreover it was nominated for the Nebula in 1994) and it’s sad that there won’t be any sequel to this book. Feigning Intelligence: Bubo pretends to be the Good Doctor's familiar and freshman to the Game. In reality, he saw something he thought he could use to his advantage and knows nothing about the Game.
I had no idea what I was getting myself into. After all, I am not a horror reading type of a gal. However, I believe Horror is the last thing I would associate A Night in Lonesome October with. The first would be smart and second, funny. It is like a Halloween Scavenger Hunt of Classic Characters, all of them counting the days from the First of October to The Night, the Thirty First. Pubblicato per la prima volta nel 1993, e candidato al prestigioso Premio Nebula, Notte d'ottobre, ultimo racconto scritto dall'autore Roger Zelazny prima della sua prematura scomparsa, è un delizioso pastiche lovecraftiano che vede come protagonisti gli animali al servizio di alcuni tra i più famosi personaggi della letteratura e cinematografia, ormai vere e proprie icone dell'immaginario collettivo con innumerevoli racconti a loro dedicati, e la cui fama supera di gran lunga quella dei loro creatori. l’ho seguito. Ha portato il suo bottino in una grande fattoria a sud di qui – un posto pieno di pali della luce, sopra il quale infuria una tempesta perenne. Ha consegnato il materiale a un uomo alto e longilineo, chiamandolo 'Buon Dottore'. "
Non sono la prima a venire qui oggi. Chi mi ha preceduta ha lasciato delle tracce. Lo sapevi, fedele guardiano?" The story is told from Snuff's point of view which was a blast. Not only are we privy to conversations amongst the animal familiars, we also get to see London and humans in general through a dog's eyes. And Call Him "George": The " experiment man", although they manage to explain that Kitty would like to be put down now, please, before he does the kitty any permanent harm.
Big Damn Heroes: Several near the end, including Bubo, Larry Talbot, and the Great Detective. And then there's the Count. I also couldn't help but think this is the kind of book that I'll bet Gaiman wishes he'd written. And I've no doubt he's read it...at least once. Mistaken for Badass: One of the characters everyone else assumes is a Player turns out to be, if not exactly an innocent bystander, in town on unrelated business and unaware of the Game.
Nel canto ora potevo sentire un debole "lä! Shub-Niggurath!" ripetuto, come in risposta. Davanti a me, Graymalk sì era alzata in piedi e stava ritta in modo molto rigido. As the days progress and we follow along with Snuff’s activities, it becomes clear that the dog is trying to solve a couple of mysteries of his own (in addition to patrolling the residence to be sure that none of the Things are escaping). First, he wanders the moors trying to figure out who is involved in the game and where they reside, which is the only way to calculate the location of the final confrontation. Secondly, it is of vital importance that Snuff determines which side of the game each player is on without revealing his own side too soon. (He will slip only once.)